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AI Insights · Timothy · April 2022

Top 5 Cannabis Games on Android in South America, Q1 2022

An overview of the performance of the top 5 cannabis games on Android in South America during the first quarter of 2022, based on weekly downloads, revenue, and active users.

Top 5 Cannabis Games on Android in South America, Q1 2022

The first quarter of 2022 saw varied performance among the top cannabis games on the Android platform in South America. Below, we present a detailed analysis of the top 5 games, based on data from Sensor Tower.

Bud Farm: Idle Tycoon experienced fluctuations in its weekly revenue, peaking at around $1.1K in late December and gradually declining to approximately $532 by the end of March. Weekly downloads showed a significant drop early in the quarter, from 3.6K to 496 by the end of January, and remained stagnant thereafter. Active users followed a similar downward trend, decreasing from 3.2K to 646 over the quarter.

Hempire - Plant Growing Game saw a diverse pattern in its metrics. Weekly revenue started at $695 and dropped to about $350 by the end of March. The game had an initial surge in downloads, reaching 12.9K in late December, but saw a decline to around 429 in early March, before bouncing back to approximately 16.7K at the end of the quarter. Active users showed a similar trend, starting at 36.9K, dipping mid-quarter, and then rising to 36.4K by the end of March.

Cheech and Chong Bud Farm maintained relatively low revenue, with weekly earnings peaking at $203 in late December and decreasing to $73 by the end of March. The game saw minimal download activity, with only a single recorded spike of 738 downloads at the end of January. Active users remained stable, starting at 665 and ending at 717 by the end of the quarter.

Weed Firm 2: Bud Farm Tycoon had consistent but modest weekly revenue, peaking at $81 in late February. Downloads were nearly non-existent throughout the quarter, with only a minor spike of 155 in late March. Active users followed a downward trend, from 595 in late December to 455 by the end of March.

Weed Factory Idle demonstrated a steady increase in all metrics. Weekly revenue rose from $3 in early January to $45 by mid-March. Downloads surged from 2.6K in late December to approximately 11.8K by the end of March. Active users also saw a significant rise, starting at 4.1K and reaching 22.9K by the end of the quarter.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022